Nintendo 'gigaleak' reveals the classic games that never were

Nintendo ‘gigaleak’ reveals the classic games that never were


If you’ve ever wondered how Nintendo’s classic games evolved before they reached store shelves, you might have a good chance to find out. According to VGC, (via Eurogamer) a “gigaleak” of Nintendo art assets and source code from the mid-1990s has surfaced online, revealing prototypes of games that looked and behaved quite differently than the final products. Yoshi’s Island (above) had a different interface, music and mini games, while Super Mario Kart had no drifting. Even the once-abandoned Star Fox 2 (eventually released with the SNES Classic Edition) was going to have a human pilot at one stage.

Other tidbits include alternate artwork from Super Mario World (Bowser might have had visible legs) and “Zelda 3,” a very early engine test for what would become Mario Kart 64 and source code for Star Fox 2.

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